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[Strategy] " highest grade flying car 8 " technology of too curved skill
From;    Author:Stand originally

1. puts accelerator to nod Buddhist templeput on the brakes to cross a turn (put accelerator, spot check is too curved)

2. presses accelerator to press brake to cross a turn (↑ key is pressed. Order stop a car)

3. presses accelerator to nod Buddhist templeput on the brakes to cross a turn (spot check: Nod N second brake)

4. puts accelerator to cross a turn (accelerator is unlocked completely)

5. hand brake is too curved (press before be bent too. Do not press when crossing a turn)

Belt of 6. hand Buddhist templeput on the brakes swings end to cross a turn (press when be bent too. Tire is turned over hit)

Brake of + of 7. hand Buddhist templeput on the brakes presses at the same time (scram is used)

8. dot puts accelerator to cross a turn (exemple: Towards the left is curved, → key is pressed do not put, accelerator is nodded put)

9. brushs a wall to cross a turn (violent wind car learns absolutely. Brush a wall with going down with 40 degrees as far as possible)

The inside of 10. clingy adversary is too curved (very the one action of evil. Because adversary is met fly outside)

11. downshift is too curved (exemple: 4 archives fall 3 archives. Can have raised curved sex)